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Re: Gameplay balance [message #61165 is a reply to message #60742] Tue, 18 January 2011 05:32 Go to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
I'd say remove all the items you get from barrels and such. And put ownership defs on the destroyable objects too. You shouldn't be able to go busting up someone's barrels just to get a potion or apple...

As for the trophy/house exploit, I think upping the crime penalties should help with that. As long as the rest of the income/health stuff is balanced out it'll provide a good reason not to commit crimes.

Throw in guard upgrades sooner with the possibility of wizard guards and I'd be happy.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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