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Re: Albion World question [message #60832 is a reply to message #60822] Mon, 20 December 2010 14:50 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
mikalshorti wrote on Mon, 20 December 2010 09:15

would there happen to be a version of this "TNG editors kit" that wasn't bare? like the complete version of the game, with buildings, NPCs, fences, rocks and such?
You can use the default TNGs, but I would recommend at least removing quest sections from the TNGs because Fable will crash outright. And even still, I'd recommend getting rid of anything that doesn't have a null ScriptName or ScriptData for the same reason. And even then, performance is a concern. At least in theory, as I've never tried it.

I might put that together at some point.
 
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