Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Definition Editing » NPC attributes/editing, spells?
Re: NPC attributes/editing, spells? [message #60962 is a reply to message #60958] Mon, 27 December 2010 10:35 Go to previous messageGo to previous message
Bloody Nose is currently offline  Bloody Nose
Messages: 31
Registered: December 2010
I'm trying to find a creature I could contrast to another non-spellcasting npc, and tryto figure out which spells correspond to what entries. I'd like to see an entry for each spell so I could find out what the entry would be like for certain spells and maybe even catch on to Lionhead's entry system for them, if I'm lucky.
I'll then try to add the entries to an npc. Smile



asmcnt-I think you might be able to do that by switching the effect entries for force push with Maze's version of it(they will be in effects.big and you will need to save the actual effect files, though not the definition or subentry, to use his effects). You may also want to wait for JohnDoe because he knows alot more about this stuff then I do. Very Happy

[Updated on: Mon, 27 December 2010 10:52]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Fable Explorer, Dealing with the creatures category.
Next Topic: how do i edit hero stats
Goto Forum:
  


Current Time: Thu May 16 01:29:23 PDT 2024

Total time taken to generate the page: 0.01689 seconds