problem with bones? [message #61781] |
Thu, 10 March 2011 20:39 |
jp_b46
Messages: 70 Registered: January 2009
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Hello, i have been trying making armours now that i finally got a 3ds max that works correctly. Well, all the Skinweighting went good, no problems on that part, neither on the FE part, but when i wear them in game they look like this:
i have done things exactly like i saw them on crazybunny tutorial, and i got this result, i tried another way and got the same, and also did on a different version of 3dsmax but i still cand figure out the problem, i thought it could be the bones rotation but im still not sure, can someone help me with this? thanks.
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