Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Definition Editing » I FIGURED OUT NEW AUGMENT EFFECTS! :D
Re: I FIGURED OUT NEW AUGMENT EFFECTS! :D [message #62103 is a reply to message #62076] Sat, 02 April 2011 23:05 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
asmcint wrote on Sat, 02 April 2011 07:31

For mine I used 500.
No sir, unacceptable. It's bitwise. It will be in powers of 2. 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, and so on. It's done this way because of how the game handles using multiple augments. No combination will conflict with one another... unless you screw up and use a different number.

500 would be... 4 + 16 + 32 + 64 + 128 + 256. So whatever those types are, that's what your augment is. That's not the proper way to do it.
 
Read Message icon10.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: How to marry Briar Rose
Next Topic: Eyes for good alignment?
Goto Forum:
  


Current Time: Fri May 17 03:39:57 PDT 2024

Total time taken to generate the page: 0.01540 seconds