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Re: How replace Hero with a Balvarine Model? [message #62685 is a reply to message #62684] Mon, 02 May 2011 10:50 Go to previous messageGo to previous message
Matticus is currently offline  Matticus
Messages: 43
Registered: April 2011
Location: United States
asmcint wrote on Mon, 02 May 2011 10:41

I don't believe this is possible, as the balverine was never designed for human animations. Neutral

True, but I don't think it's entirely impossible.
I'm sure there's a way, just not sure what that is.
 
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