Fable: The Lost Chapters Mod Scene
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Re: Augment Effects [message #63962 is a reply to message #63960] Thu, 07 July 2011 20:42 Go to previous messageGo to previous message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

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In FE, open the weapon, then the cdefs.
Now open CObjectAugmentationsDef.
In 7BFBC2D2 click [del] in the last 9 boxes, then apply changes and run Fable.
Now you won't see the grapics sliding up the weapon.
If you want to do this for all weapons, go to CObjectAugmentationsDef in the tree list and open all of them and delete those 9 boxes.


 
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