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Re: Messed up Weapon texture. [message #64161 is a reply to message #64160] Thu, 28 July 2011 19:52 Go to previous messageGo to previous message
jwc2200 is currently offline  jwc2200
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Registered: March 2008
Location: Texas

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JohnDoe wrote on Thu, 28 July 2011 21:39


You can try making a new texture entry (duplicating a texture entry that isn't the bereaver texture) and using that instead. Might as well throw some salt over your shoulder too. I'm dead serious.

I tried that, it didn't work. The duplicate nor the salt.

I should have said this in my previous post. The way I finally fixed it was to save the Bereaver bmp as a png, then apply it in FE as a DXT-3 w/ Alpha-1.


 
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