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Home » Fable TLC » Discussion » Definition Editing » Hero Bones swapping/ scaling
Re: Hero Bones swapping/ scaling [message #66038 is a reply to message #66037] Sat, 10 March 2012 07:39 Go to previous messageGo to previous message
asmcint is currently offline  asmcint
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Registered: April 2010
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When you change the appearance of an item or creature by giving it a different mesh ID(located outside of cdefs under the listing "graphic"), it's a mesh swap. In this instance I was referring to changing the hero's mesh to that of another character such as Thunder or Maze.

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