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Re: Fable SDK - Volunteers Needed [message #66839 is a reply to message #66827] Wed, 13 June 2012 05:38 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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EternalNoob wrote on Tue, 12 June 2012 16:30

@Keshire, yeah, I saw the XML, but, a lot of info listed in the tool itself seemed to be missing, or something, and frankly, the .xml format made my eyes bleed after having already spent hours debugging, using FE directly would be much more comfortable. (So, source if ya have it.)

As for fixing FE, I'll make it work for my task, but, I'm not sure I'll get around to fixing FE to support all data types too, etc,. (Not quite sure you get how large my job already is.)



Do you have an example of where it's possibly broken or missing data?

Also, ya I wouldn't expect you to step up to add new datatypes. Razz

TodX/Hunter has the source code to FE in a repository I beleive. I don't remember if Silverback still has the source to the shadownet build or not. You'll need to hop on IRC to get ahold of TodX most likely.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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