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Re: A Good Mod [message #66922 is a reply to message #66920] Sun, 01 July 2012 09:15 Go to previous message
asmcint is currently offline  asmcint
Messages: 1360
Registered: April 2010
Location: Behind the beef

Moderator
Nope. Just search around and mix and match the mods till you get what you need. Or learn how to do what you want to do yourself, then do it. And if it works, feel free to release it. Keep in mind that the following things that you mentioned are currently out of our reach: new quests, the mercenary job you mentioned, and regenerating stealables.
The stealables specifically is impossible to do because stealables are done via a container def which allows them to have items within. By generating a new UID for those you MIGHT be able to reset them, but unless you were to create a tool that could reset the UID after you leave the area, it would be a pain in the butt.


Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
 
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