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Re: Import Error [message #67400 is a reply to message #67399] Tue, 09 October 2012 18:27 Go to previous messageGo to previous message
Lenop is currently offline  Lenop
Messages: 83
Registered: September 2012
I've noticed that as well. I assume it is because the Xporter import doesn't support Andy Tather's interpretation of the DirectX format. Which is understandable, if you look at it, it's insane. I'll take a look and see what I can come up with.

Edit: Scratch that, this won't work. You must have a newer version of Max as I cannot open the file. I can work with the DirectX export though, if you can put that together for me.

[Updated on: Tue, 09 October 2012 18:29]

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