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Re: blender armour template ? [message #67954 is a reply to message #67948] Fri, 22 March 2013 11:39 Go to previous messageGo to previous message
morerunes is currently offline  morerunes
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Registered: June 2007
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Yeah, but my method is not very fun. When I rig a model I pretty much give every vert it's weights individually in blender, after doing some general passes to get in the ballpark. It's not fun.

The most important part is that all the weights from different bones on any vert need to equal 100%, or weird things happen. At least, that's been my experience.

But yeah, real pain in the tush. Wink


"All of the work, and none of the play, will surely provide for a speedy decay"
 
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