Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Level Scripting » Making All Homes Marital Homes
Re: Making All Homes Marital Homes [message #68156 is a reply to message #68147] Sun, 05 May 2013 18:53 Go to previous message
Wyntilda is currently offline  Wyntilda
Messages: 36
Registered: January 2013
Location: Knothole Glade
Hmm. So far I haven't looked too far into it, but it seems I can make the houses automatically buyable by making them vacant from the start. Not sure if that makes them marital, though. There doesn't seem to be much of a difference in the scripts or the defs between marital homes and regular homes, other than that. Perhaps I'll test it out tomorrow, or whenever I have the time.

Leaves fall
in the autumn
of lives
that appear
to be worthless
to some,
utmost ignorant.


Necrophagist - Epitaph
 
Read Message
Read Message
Read Message
Previous Topic: Water Scripts
Next Topic: Albion Explorer script issues.
Goto Forum:
  


Current Time: Thu May 02 08:37:26 PDT 2024

Total time taken to generate the page: 0.01751 seconds