Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Mods » Work In Progress » Nostro Armor  () 1 Vote
Re: Nostro Armor [message #68654 is a reply to message #68653] Mon, 17 June 2013 19:05 Go to previous messageGo to previous message
Sparrow
Messages: 562
Registered: March 2011
So you are telling me to delete the hero mesh but keep the skeleton and put nostro's armor mesh or jack's hood into it? That seems like it would work, but I've figured out skinweighting. I removed the shoulderpads and helmet from the mesh and added a new skin. It looks a little bit weird because some parts stretch... I'm not sure what wrong, but I've adjusted the upperarm and clavicle skinweights a million times but part of the armor that I don't want to move still moves. It's good enough for me to update to a new beta so yeah.^^ Let me know what you think and what the problem seems to be. I probably should have started skinweights with something simpler.

Are you shpongled?
 
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