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Re: Daedric Armor [message #68669 is a reply to message #68663] Tue, 18 June 2013 15:04 Go to previous messageGo to previous message
Sparrow
Messages: 562
Registered: March 2011
The problem is that my meshes are black. I use nifskope to load skyrim meshes and export them as .obj, then in blender I fit it onto the hero's head and delete the hero and export as .obj, then I import into 3ds and the mesh is black. How do I prevent this?
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Okay, the problem is that blender messes up the mesh. I'm not very familiar with 3ds so I don't really know how to move the model to fit on his head. I guess I could fool around with it and figure it out, but I really don't feel like it right now.
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Okay, I moved it to fit the hero and everything was fine and I linked it and skinweighted it and got this error:
BTW this is the iron helmet, not daedric armor.
Download below vv


Are you shpongled?

[Updated on: Tue, 18 June 2013 15:21]

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