Fable: The Lost Chapters Mod Scene - RDF feed
http://fabletlcmod.com/forum/index.php
Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26258&th=3253#msg_26258
*** Update ***
~ Newer and simpler version found here, made possible with ShadowNet! ~
*** updated! i managed ot fix the stealth_kick_thing_on_ground so now the balverine can munch corpses again! also i made a brown balverine version, both are included in the zip file i have uploaded ***
Yes it's finally finished ! After all these months of kinda not being finished!
This is the standalone version of my balverine hero mod, fully animated and spell capable. This mod lets you transform your character into a fully fledged white balverine to rape and pillage with as you please!
The instructions are included in the readme which is, of course, in the attached zip file. It tells you what buttons do what and such. Also due to my horrid luck there may be some linking problems in the fmp. There were when I sent it to Satan for testing and I don't know if it was from his FE, mine, or a combination of the two. But yeah if there are linking problems (i.e. yours crashes on transform) then post in this thread and I will explain how to fix it.
So without much further adieu, but still some... here's the files you need!
I give permission to anyone to use this in their mod but they must pm me and ask first. Also there's gotta credit given, you have no idea how much pain I went through to get this out by the end of the week. I rebuilt the cappearancedef 4 times But yeah you can use it but you gotta ask me, I'll throw out some conditions if the need arises.
Post any gripes or grievances here please.
*** EDIT: you cannot use the cutscene from this mod for any other mod, with or without my permission. if someone wants to use my mod for a part of a larger mod then they can do that but i DO NOT allow any modification to this mod whatsoever.
One final note if anyone wants a brown or northern wastes balverine version just ask.
***Edit - made the page a bit easier to view and made a bit more sense of the text. - Satan***]]>Marcopolo2007-09-10T10:16:40-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26260&th=3253#msg_26260
]]>deathsvisage2007-09-10T10:39:11-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26261&th=3253#msg_26261
]]>ShadowX6302007-09-10T10:58:13-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26263&th=3253#msg_26263
The balv skeleton can't be editied due to a bone naming issue. Otherwise I would have taken a crack at fixing the weapon and helper problem. And even if animation import was implemented that same bone problem would stop new animations for the balv too.
Also, Here's both a clean fur skin. And a higher res template.]]>Keshire2007-09-10T11:34:35-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26266&th=3253#msg_26266
I took the liberty of creating a version that doesn't need the FreeRoam App.
Also changed the Readme a bit.
So this version won't work if you have used the FreeRoam App.
Instructions included, credits go to Marco obviously...
[deleted]]]>OldBoy2007-09-10T14:26:59-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26268&th=3253#msg_26268
BlueTooth wrote on Mon, 10 September 2007 12:34
Also, Here's both a clean fur skin. And a higher res template.
Nice one Blue, I was looking for a clean fur file last night.
]]>Satan2007-09-10T14:30:52-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26269&th=3253#msg_26269
sorry about the gnaw thing, that happened at the last minute and i had no idea why, it worked then it just didnt also the targeting thing isnt a glitch, i thought it was fun, same with block
thanks oldboy
]]>Marcopolo2007-09-10T14:39:55-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26271&th=3253#msg_26271
Satan2007-09-10T15:21:29-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26278&th=3253#msg_26278
]]>Astaroth2007-09-10T19:09:57-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26292&th=3253#msg_26292
edit: I would like the brown balverine]]>morerunes2007-09-10T21:26:08-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26317&th=3253#msg_26317
did you import the cutscene like it says in the readme?
are you pressing esc to skip scene because that would make it not work also]]>Marcopolo2007-09-10T23:03:57-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26318&th=3253#msg_26318
morerunes2007-09-10T23:05:29-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26319&th=3253#msg_26319
Astaroth wrote on Mon, 10 September 2007 21:09
i dont know why thi keeps happening and iv done everything right. when i hit the sign and enter the cutscene my character dissapears for 5 secs and then reappears unchanged
]]>OldBoy2007-09-10T23:06:18-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26322&th=3253#msg_26322
]]>morerunes2007-09-10T23:07:10-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26327&th=3253#msg_26327
Satan wrote on Mon, 10 September 2007 10:21
I like the howling block. I can't see something with the strength and resilience a balverine (particularly a white one) is supposed to have blocking all that often.
Also. Weapons go right through an unarmed block.]]>Keshire2007-09-10T23:15:35-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26331&th=3253#msg_26331
Marcopolo2007-09-10T23:50:35-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26334&th=3253#msg_26334
deathsvisage2007-09-11T00:04:28-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26335&th=3253#msg_26335
Marcopolo2007-09-11T00:28:01-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26375&th=3253#msg_26375
also included a brown balverine version in the zip file due to popular demand***
also the problem with the repeating cutscene is because for some reason the sign respawns everytiem you reenter the area so it activates a bunch of the cutscene, could probably be solver by setting level thing persistant or whatever it is to true in the tng]]>Marcopolo2007-09-11T03:03:17-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26411&th=3253#msg_26411
morerunes2007-09-11T11:54:48-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26414&th=3253#msg_26414
edit: ps, I think you can include cutscenes in FE and FMP's]]>morerunes2007-09-11T11:58:44-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26415&th=3253#msg_26415
balverine man wrote on Tue, 11 September 2007 06:57
oh im talking about oldboys where you dont half to have the freeroam app
Well duh. It's modifying about 100 megs worth of files.]]>Keshire2007-09-11T11:59:14-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26437&th=3253#msg_26437
Other then that, I still think it's awesome, I went on a Bowerstone raid, and a Knothole Glade raid. Ever get into the fist fighting club as a Balverine? Lol, you take them all out in one strike (although for some reason they give you the stick at the end). ]]>Sean_s2007-09-11T21:44:44-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26453&th=3253#msg_26453
also fe doesnt properly import cutscenes]]>Marcopolo2007-09-11T22:55:36-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26716&th=3253#msg_26716
]]>Mcchips2007-09-14T08:35:07-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26717&th=3253#msg_26717
Mcchips wrote on Fri, 14 September 2007 01:35
Guys, i need to reply to this ASAP coz iw anna play it, when eva i go to load the fmp it comes up with .. Control Bytes Mismatch. ID=5EA1C60D !! HELP PLZZZZ
5EA1C60D = CAppearanceDef control and it should not be read in FE.
Easy fix goto Fable Explorer 4.1 thread and download new xml place it in the directory where you have Fable Explorer and overwrite the xml you are using now. Or you can just download FE again.]]>Silverback2007-09-14T08:50:58-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26727&th=3253#msg_26727
Mcchips wrote on Fri, 14 September 2007 11:01
lol, silly me, thnx heaps, do u have the link?
here..... ]]>OldBoy2007-09-14T09:27:03-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26793&th=3253#msg_26793
]]>Balverinehowl2007-09-14T22:25:25-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26880&th=3253#msg_26880
ShadowX6302007-09-15T15:13:54-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26895&th=3253#msg_26895
Satan2007-09-15T16:44:44-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=26898&th=3253#msg_26898
ShadowX6302007-09-15T17:00:36-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27138&th=3253#msg_27138
Satan2007-09-16T02:01:12-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27140&th=3253#msg_27140
ShadowX6302007-09-16T02:08:23-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27143&th=3253#msg_27143
Satan2007-09-16T02:29:53-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27334&th=3253#msg_27334
lol, tried to figure that out when someone else asked me, assumed that everyone kept up to date]]>Marcopolo2007-09-16T21:50:18-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27335&th=3253#msg_27335
ShadowX6302007-09-16T21:51:35-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27336&th=3253#msg_27336
that happens when the xml is screwed apparently
also for the cs you probably got the fablepath thing wrong in the .bat files, that would make that happen
if it just fades out then in it means it is trying to use the original cutscene, go check in script.bin in fable explorer
you open it then click on #161 standing_stone]]>Marcopolo2007-09-16T21:57:55-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27449&th=3253#msg_27449
Balverinehowl2007-09-17T15:16:21-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27464&th=3253#msg_27464
ShadowX6302007-09-17T19:31:40-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27490&th=3253#msg_27490
Balverinehowl2007-09-17T21:24:19-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27520&th=3253#msg_27520
]]>ShadowX6302007-09-17T23:52:10-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27592&th=3253#msg_27592
NOOO! its still not working every time i click on the extract it comes up saying "fsc" is not recognized as an internal or external command, operable program or batch file wht am i suppossed to do? ]]>Balverinehowl2007-09-18T11:52:35-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27613&th=3253#msg_27613
even if you "really wanted help" you still shouldve just edited your previous post
i police my threads harshly ]]>Marcopolo2007-09-18T18:49:36-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27788&th=3253#msg_27788
have a nice day
~Koichi~]]>Koichireal2007-09-19T12:03:00-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27796&th=3253#msg_27796
]]>Balverinehowl2007-09-19T14:23:22-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27799&th=3253#msg_27799
If you are still having trouble, I should be in the IRC channel in about an hour or so. Come in there and I can try to help you that way.]]>Satan2007-09-19T15:46:31-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27801&th=3253#msg_27801
Balverinehowl2007-09-19T16:06:03-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27805&th=3253#msg_27805
just "kick" dead bodies, they cant be red, they gotta be at the stage where they highlight blue]]>Marcopolo2007-09-19T17:29:57-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27806&th=3253#msg_27806
Balverinehowl2007-09-19T18:00:00-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27817&th=3253#msg_27817
i mean you can chew on dead bodies...]]>Marcopolo2007-09-19T18:58:17-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27818&th=3253#msg_27818
]]>Balverinehowl2007-09-19T19:31:26-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27823&th=3253#msg_27823
Marcopolo2007-09-19T20:50:50-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27895&th=3253#msg_27895
]]>Breba2007-09-19T23:08:26-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27897&th=3253#msg_27897
deathsvisage2007-09-19T23:13:49-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27901&th=3253#msg_27901
Breba2007-09-19T23:17:40-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27903&th=3253#msg_27903
Sean_s2007-09-19T23:18:20-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27906&th=3253#msg_27906
Breba2007-09-19T23:21:19-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27908&th=3253#msg_27908
ShadowX6302007-09-19T23:22:26-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27909&th=3253#msg_27909
Breba2007-09-19T23:23:52-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27910&th=3253#msg_27910
Breba wrote on Thu, 20 September 2007 01:23
Ok, but how do i get the .fmp into FE?
here]]>OldBoy2007-09-19T23:25:17-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27911&th=3253#msg_27911
Breba2007-09-19T23:29:11-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27919&th=3253#msg_27919
Breba2007-09-19T23:44:07-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27942&th=3253#msg_27942
Breba wrote on Thu, 20 September 2007 01:44
Most likely it did not work :/ i cannot find the sign that your supposed to hit.
Did you check the readme that comes with the mod?
And did you do the stuff with the cutscene-editor and the tng?]]>OldBoy2007-09-20T00:48:21-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=27961&th=3253#msg_27961
]]>Marcopolo2007-09-20T03:06:43-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28022&th=3253#msg_28022
Balverinehowl2007-09-20T20:04:46-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28074&th=3253#msg_28074
Marcopolo2007-09-21T02:06:14-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28359&th=3253#msg_28359
Here's the story:
I extracted every cutscene with FSC, and give a new one include inside the zip, then run the cspatch to save change.
I load the FMP, and I hit the sign, no skipping scene, but my char disappear once, and reappear but no change. I did extracted the .fsc file, but no single cutscene appear.
Marcopolo, please, what's wrong?]]>Holy_Avenger2007-09-23T06:33:48-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28362&th=3253#msg_28362
if that happened you probably screwed up the fablepath= in the cspatch.bat or something of the like]]>Marcopolo2007-09-23T07:20:27-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28367&th=3253#msg_28367
white flam3z2007-09-23T08:12:02-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28368&th=3253#msg_28368
]]>Marcopolo2007-09-23T08:31:24-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28526&th=3253#msg_28526
andythegill2007-09-23T19:27:57-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28527&th=3253#msg_28527
Sean_s2007-09-23T19:28:57-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28529&th=3253#msg_28529
Marcopolo2007-09-23T19:30:39-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28923&th=3253#msg_28923
good day all
~Koichi~]]>Koichireal2007-09-25T14:13:50-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=28940&th=3253#msg_28940
Marcopolo2007-09-25T18:57:21-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=29744&th=3253#msg_29744
Edit: Well I Used Oldboys Version So I'll Try The Original]]>Loki2007-09-28T22:19:28-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=29750&th=3253#msg_29750
]]>ShadowX6302007-09-28T22:22:33-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=29761&th=3253#msg_29761
]]>Loki2007-09-28T22:43:15-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=29803&th=3253#msg_29803
Marcopolo2007-09-29T02:01:30-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=29805&th=3253#msg_29805
Loki2007-09-29T02:07:19-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=29806&th=3253#msg_29806
Marcopolo2007-09-29T02:08:11-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=29807&th=3253#msg_29807
]]>Loki2007-09-29T02:11:30-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=29810&th=3253#msg_29810
nice one...]]>Marcopolo2007-09-29T02:19:33-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=29811&th=3253#msg_29811
Loki2007-09-29T02:34:22-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=29812&th=3253#msg_29812
Marcopolo2007-09-29T02:37:19-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=30967&th=3253#msg_30967
I followed all your instructions in the readme. Please help =P
And btw. Hello Forum!]]>Orochimaru2007-10-07T13:04:26-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31021&th=3253#msg_31021
I installed the mod by looking at the read me.
However when I click on the sign it don't have cutscene, only says (you will be screwup if you skip this scene!) or something like that.
Someone tell me what can me doing to enable this modifications?]]>Indonesia War Minister2007-10-07T23:51:17-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31022&th=3253#msg_31022
Sean_s2007-10-07T23:59:22-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31099&th=3253#msg_31099
morerunes2007-10-08T23:20:35-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31101&th=3253#msg_31101
]]>Marcopolo2007-10-08T23:23:32-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31108&th=3253#msg_31108
]]>Master_Bankai2007-10-09T00:17:13-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31121&th=3253#msg_31121
Sean_s2007-10-09T01:02:15-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31133&th=3253#msg_31133
Marcopolo2007-10-09T04:19:52-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31241&th=3253#msg_31241
Master_Bankai2007-10-10T13:43:34-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31403&th=3253#msg_31403
could always write down your inventory on a piece of paper then spawn it in a chest for after ]]>Marcopolo2007-10-11T02:14:39-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31441&th=3253#msg_31441
]]>kameo2007-10-11T12:00:31-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31443&th=3253#msg_31443
also if anything does happen it will probably be next month as i have halloween to set up for in the next few weeks.]]>Marcopolo2007-10-11T12:06:39-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31573&th=3253#msg_31573
this program has requested the runtime to terminate it in an unusual way"
can someone please enlighten me?]]>oogie562007-10-12T03:14:05-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31574&th=3253#msg_31574
Sean_s2007-10-12T03:16:54-00:00Re: Balverine Hero Mod Release!
http://fabletlcmod.com/forum/index.phpindex.php?t=rview&goto=31575&th=3253#msg_31575
EDIT: nope that wasn't it, i set it all up from scratch and it still does the same thing]]>oogie562007-10-12T03:17:49-00:00