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| + | ====== .Lut ====== | ||
| + | //All Offsets in .Lut files do not count 44 byte header.// \\ | ||
| + | |||
| + | ===== Header ===== | ||
| + | [27] Bytes - Header (LiOnHeAdLHAudioBankCompData) \\ | ||
| + | [13] Bytes - Null \\ | ||
| + | [4] Bytes - Offset to Audio Bank Lookup Table \\ | ||
| + | |||
| + | ===== Audio Bank Lookup Table ===== | ||
| + | [22] Bytes - Header (LHAudioBankLookupTable) \\ | ||
| + | [10] Bytes - Null \\ | ||
| + | [4] Bytes - Number of Bytes left in Table (size) \\ | ||
| + | [4] Bytes - File Type (1000 for main, 500 for secondary) \\ | ||
| + | [4] Bytes - Number of Files \\ | ||
| + | |||
| + | ==== Table loop ==== | ||
| + | //Each Entry takes up 12 Bytes. Loop until number of files is met.// \\ | ||
| + | \\ | ||
| + | [4] Bytes - File ID \\ | ||
| + | [4] Bytes - Chunk Size (All .Lut entries contain 36 Byte Header) \\ | ||
| + | [4] Bytes - Offset (Remember initial 44 byte header is not counted) \\ | ||
| + | |||