====== .Lut ====== //All Offsets in .Lut files do not count 44 byte header.// \\ ===== Header ===== [27] Bytes - Header (LiOnHeAdLHAudioBankCompData) \\ [13] Bytes - Null \\ [4] Bytes - Offset to Audio Bank Lookup Table \\ ===== Audio Bank Lookup Table ===== [22] Bytes - Header (LHAudioBankLookupTable) \\ [10] Bytes - Null \\ [4] Bytes - Number of Bytes left in Table (size) \\ [4] Bytes - File Type (1000 for main, 500 for secondary) \\ [4] Bytes - Number of Files \\ ==== Table loop ==== //Each Entry takes up 12 Bytes. Loop until number of files is met.// \\ \\ [4] Bytes - File ID \\ [4] Bytes - Chunk Size (All .Lut entries contain 36 Byte Header) \\ [4] Bytes - Offset (Remember initial 44 byte header is not counted) \\