====== Basic creature spawning script ====== Use this to spawn individual creatures, enemies, traders, or towns folk. **Clarification**\\ UID numbers should be in the format - UID 184467####4187468629; (# replace with random number)\\ DefinitionType - The definition entered between the "" can be obtained from the decompiled names file. NewThing AICreature; Player 2; UID 18446712344187468629; DefinitionType "CREATURE_GRANNY"; ScriptName NULL; ScriptData "NULL"; ThingGamePersistent FALSE; ThingLevelPersistent FALSE; StartCTCPhysicsNavigator; PositionX 50.436768; PositionY 106.591797; PositionZ 5.756703; RHSetForwardX -0.052358; RHSetForwardY -0.998623; RHSetForwardZ 0.0; RHSetUpX 0.000345; RHSetUpY -0.000018; RHSetUpZ 0.999994; EndCTCPhysicsNavigator; StartCTCTargeted; Targetable TRUE; EndCTCTargeted; StartCTCContainerRewardHero; EndCTCContainerRewardHero; StartCTCEnemy; FriendsWithEverythingFlag FALSE; EnableFollowersEnemyProxy TRUE; FactionName ""; EndCTCEnemy; Health 200.0; EnableCreatureAutoPlacing FALSE; EndThing;