OBJECT→OBJECT_NEW_ITEM
CTextureReplacementDef (Good for reusing an exsiting model with a new texture)
New Texture added here
New Mesh added here
(Folded item used when spawning)
CAppearanceModifierDef
New Mesh added here
(The actual worn clothing)
CInventoryDef
New Texture added here
(For the HUD Icon)
New Text entry added here
(For the Object's Title)
New Text entry added here
(For the Object's Description)