NewThing BUILDING

Player
UID
DefinitionType
ScriptName
ScriptData
ThingGamePersistent
ThingLevelPersistent
Health
Scale

Example
NewThing Building;
Player 4;
UID 18446741874686305204;
DefinitionType "BUILDING_BS_SLUM_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
Health 15000.0;
EndThing;