InteractedFlag BOOL GreetedFlag BOOL LastOpinionReactionFrame INTEGER NumberOfTimesHit FLOAT ToleranceToBeingHitOverride FLOAT FrameToDecayNumberOfTimesHit INTEGER ForcedAttitude INTEGER HeroOpinionEnemy BOOL PendingDeedsList LastFrameAppliedDeedEffect KnownDeedsLists TransientOffsets AttitudeMask ReactionMask DeedMask OpinionValues