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basics:audio

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Audio

There are a few types of audio used by the game.
Most .Wav files use the Xbox Audio Codec. (xb-adpcm)
The music is either .wma or .ogg depending on the platform.

Music

The easiest thing to change in game. Just encode audio as either (.wma for xbox or .ogg for PC) and rename as desired file and the game will play your audio.

.Met / .Lug

Ambient Sound / Creature noises. .Met is basically a meta file for the .lug banks.

.Met

.Lut

Script and regular Dialogue Entries. Composed as one sound bank with table listing at tail of file. Usually the same frequency, channel, codec.

.Lut

basics/audio.txt · Last modified: 2006/01/16 14:08 (external edit)