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def_editing:new_melee_weapon_template
  • OBJECT→OBJECT_NEW_ITEM
    • CTextureReplacementDef (Good for reusing an exsiting model with a new texture)
      • New Texture added here
    • New Mesh added here
    • CInventoryDef
      • New Texture added here (For the HUD Icon)
      • New Text entry added here (For the Object's Title)
      • New Text entry added here (For the Object's Description)
def_editing/new_melee_weapon_template.txt · Last modified: 2006/08/17 22:51 (external edit)