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        <title>DokuWiki file_formats</title>
        <description></description>
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       <dc:date>2026-04-12T05:46:19-07:00</dc:date>
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                <rdf:li rdf:resource="http://fabletlcmod.com/wiki/doku.php?id=file_formats:effect&amp;rev=1165489514&amp;do=diff"/>
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                <rdf:li rdf:resource="http://fabletlcmod.com/wiki/doku.php?id=file_formats:met&amp;rev=1143284973&amp;do=diff"/>
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        <title>DokuWiki</title>
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    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:bba&amp;rev=1137588207&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-01-18T04:43:27-07:00</dc:date>
        <title>file_formats:bba</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:bba&amp;rev=1137588207&amp;do=diff</link>
        <description>Big Blue Box Animation Format 

3DAF - 3D Sequence File

ANRT - (File Size of all Chunks)

AOBJ - Animated Object

AMSK - Animation Mask

XSEQ - Compressed Animation Sequence

HLPR - Helpers

TMEV - Timing Event

MVEC - Movement Vector

XALO - Allocation Size Helper Chunk??</description>
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    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:bbm&amp;rev=1173685766&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2007-03-12T00:49:26-07:00</dc:date>
        <title>file_formats:bbm</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:bbm&amp;rev=1173685766&amp;do=diff</link>
        <description>Big Blue Box Mesh Format 

Tagged Model Format

3DMF

3D Mesh File

3DRT

(File Size of all Chunks)

MTLS

Material List (File Size of All MTRL Chunks)

MTRL

Material Description

MTLE

Extended Material Properties

MMAP

Mapping Info

SUBM

Sub-Mesh</description>
    </item>
    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:big&amp;rev=1140248411&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-02-17T23:40:11-07:00</dc:date>
        <title>file_formats:big</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:big&amp;rev=1140248411&amp;do=diff</link>
        <description>BIG File Specification

Main header

Char [4] 'BIGB' 

Char [4] Version 

Int [4] Bank address 

Int [4] unknown 


Bank Index

Int [4] Number of Banks 

Char [x] NULL terminted string 

Int [4] Bank ID 


Bank

Int [4] Number of Entries in Bank 

Int [4] Index Start</description>
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    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:bin&amp;rev=1140698643&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-02-23T04:44:03-07:00</dc:date>
        <title>file_formats:bin</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:bin&amp;rev=1140698643&amp;do=diff</link>
        <description>Compiled Defs  (.Bin)

Game.Bin, Script.Bin and Frontend.Bin use Names.Bin as a library. 


All Names.Bin offsets do not count 20 byte header

Header

[1] Byte  -  00 (Indicates to use Names.Bin as Library) 

[4] Bytes - File Indicator 

[4] Bytes - Platform Indicator (Xbox / PC)</description>
    </item>
    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:effect&amp;rev=1165489514&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-12-07T03:05:14-07:00</dc:date>
        <title>file_formats:effect</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:effect&amp;rev=1165489514&amp;do=diff</link>
        <description>Very rough notes on the effect format.


struct CPSCRenderMesh
{
	char 		cpcsrendermesh[15];
	dword 	StringChecksum_MeshRenderer;
	byte 		unk2;
	dword 	meshID;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	word 		unk1;
	dword 	unk1;
	dword 	unk1;
	dword 	unk1;
	word 		unk1;
	dwo…</description>
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    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:gamesave&amp;rev=1150172716&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-06-12T21:25:16-07:00</dc:date>
        <title>file_formats:gamesave</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:gamesave&amp;rev=1150172716&amp;do=diff</link>
        <description>Game Save Specification

Header

12byte File ID (Always= FableSave!..) 

4 Bytes - Offset to CRC (File is CRC'd from 0x0 until offset (Custom 32bit 1s Complement)  

4 Bytes - Chunk 1 Decompressed size 

4 Bytes - Chunk 2 Decompressed size 


Chunk 1</description>
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    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:lev&amp;rev=1193815549&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2007-10-31T00:25:49-07:00</dc:date>
        <title>file_formats:lev</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:lev&amp;rev=1193815549&amp;do=diff</link>
        <description>LEV File Specification

Main Header

4 bytes:  size of the level file header 

2 bytes: (with 3 bytes of padding) that describes the version number of the header 

4 bytes: Unknown/Unused 

4 bytes: A 32 bit integer that refers to the position in the file where some now obsolete data is.</description>
    </item>
    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:lut&amp;rev=1137450296&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-01-16T14:24:56-07:00</dc:date>
        <title>file_formats:lut</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:lut&amp;rev=1137450296&amp;do=diff</link>
        <description>.Lut

All Offsets in .Lut files do not count 44 byte header. 


Header

[27] Bytes - Header (LiOnHeAdLHAudioBankCompData) 

[13] Bytes - Null 

[4] Bytes - Offset to Audio Bank Lookup Table 


Audio Bank Lookup Table

[22] Bytes - Header (LHAudioBankLookupTable)</description>
    </item>
    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:met&amp;rev=1143284973&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-03-25T03:09:33-07:00</dc:date>
        <title>file_formats:met</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:met&amp;rev=1143284973&amp;do=diff</link>
        <description>.Met

Only documenting .Met files as they control .lug audio banks. 

.Met are usually 2 sections (Audio Information, Environment Settings) Ingame.Met contains a third section that links audio to compiled events. 


Header

[4] Bytes - Always (01 00 00 00)</description>
    </item>
    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:stb&amp;rev=1137239665&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-01-14T03:54:25-07:00</dc:date>
        <title>file_formats:stb</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:stb&amp;rev=1137239665&amp;do=diff</link>
        <description>==== Stb Archive Header ====

[4] Bytes - File ID (BBBB) 

[4] Bytes - Build Verion 

[4] Bytes - Unknown 

[4] Bytes - Always (0100 0000) 

[4] Bytes - Header Size 

[4] Bytes - Number of Files 

[4] Bytes - Number of Levels 

[4] Bytes - Offset to Developer Listings</description>
    </item>
    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:stb_lev&amp;rev=1154701214&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-08-04T07:20:14-07:00</dc:date>
        <title>file_formats:stb_lev</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:stb_lev&amp;rev=1154701214&amp;do=diff</link>
        <description>Stb .Lev

For Easier Editing Open STATIC_MAP_COMMON_HEADER Last Entry in .Stb Archive 

 


Static Map Common Header

[4] Bytes - Number of Entries 

 

Then You Need to Search for Filename (Data\Levels\FinalAlbion\xxxxx.Lev) 

Once Desired Name is found there is an offset jump following name.</description>
    </item>
    <item rdf:about="http://fabletlcmod.com/wiki/doku.php?id=file_formats:wad&amp;rev=1137402219&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-01-16T01:03:39-07:00</dc:date>
        <title>file_formats:wad</title>
        <link>http://fabletlcmod.com/wiki/doku.php?id=file_formats:wad&amp;rev=1137402219&amp;do=diff</link>
        <description>Wad C++ Classes

Wad classes Written by BigFreak and Fatum</description>
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