Fable: The Lost Chapters Mod Scene
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Home » Site » General Discussion » Creating New Towns and Quests? Possible?
Re: Creating New Towns and Quests? Possible? [message #17924 is a reply to message #17923] Mon, 09 April 2007 22:20 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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Yes, new towns are possible.
No, new quests aren't.
Depends, some quest objectives are able to be edited. The majority isn't though.
Yes, monsters can be made to navigate outside the main areas.

Now the how:

New towns is primarily a scripting issue.
Definately read the wiki stuff on scripting. http://fabletlcmod.com/wiki/doku.php

Especially the ownership stuff.

To fix navigation you'll need Albion Explorer. http://fabletlcmod.com/forum/index.php?t=msg&th=740& start=0&

You'll need to use it to edit the navigation data. It's a simple paint the area that is navigatible type of thing.



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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