Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Definition Editing » A Collection of Questions
Re: A Collection of Questions [message #27782 is a reply to message #27781] Tue, 18 September 2007 22:29 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
Grog_McGee wrote on Wed, 19 September 2007 00:03


P.s. You wouldn't in your extensive Fable knowledge know where monster base armour values are stored (their version of appearence modifier)? Is it in fact in CPerceivedThing as deathsvisage said?


Follow CHitLocationsDef. Don't ever listen to deathsvisage.

DamageResponseType is the important part.

AppearenceModifer: 1.0 (100%)
DamageResponseType: 1.0

LongSword: 9.0 (Multiply by 10 in-game)
damage taken: 90


I think the appearancedef only matters for armour class and possibly multiple armour pieces.

I set a lot of things rediculously high in my armour mod. You can very easily die. I have no doubt that I set naked Hero to take 1,000 Percent damage. Razz

And. If you didn't know. here are the types:
http://fabletlcmod.com/wiki/doku.php?id=def_editing:amour_ty pes



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.

[Updated on: Tue, 18 September 2007 22:30]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Hero Injured Flash
Next Topic: help on spawning new items ie. master sword
Goto Forum:
  


Current Time: Wed May 15 07:23:16 PDT 2024

Total time taken to generate the page: 0.01085 seconds