Welcome
This is the Fable TLC Mod Documentation Wiki. We will try to keep this up to date with tutorials and information on how the game works and how to modify it. If you find problems please report them in the forums.
Main Index
Basics
Tutorials & Guides
External Links
Advanced
Scripting
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Books Of Scripts (The revised book of scripts by Leviathan Ran (Revised by Keshire))
Scripting Commands
Defination Editing
Game
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Body Slot Bits (Used for calculating what parts of the body are used in CAppearanceModiferDef and CTattooDef)
Player Stats (Used for controlling Model and Texture Morphing in CAppearanceModifierDef and CHeroMorphDef)
Amour Types (Calculating armour values for the ARMOUR def)
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Templates
Take an existing entry and create or change the following entries in order to create a basic new item
Script
Utilities
Various utilities used to extract and edit assets
Game Trainers
Mainly for programmers. These are the byte structures you can expect inside of files.
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BBA Big Blue Box Animation
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BIN Structure of the Compiled Def BIN file
LEV Level Mesh and NPC Navigation Data
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WAD Level Mesh and Thing Script Archive
GameSave Storing of region, object, and quest data
Met Meta File that Controls .Lug Audio Banks
Lut Compiled Sound Bank of Spoken Text
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LEV (Level Mesh and Navigation data)
BIG (DDS, BBM, BBA, effects & shaders Archive)
STB (Level Texture and Flora Archive)
BIN (Binary File, Compiled Header, Enum Properties)
Audio (Game Audio, Compiled Sound Banks)
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